top of page

How DESIGN influenced the product / ?

Apple iPad Pro 11 Silver - Landscape.png

Role 

Founding Designer - Product Concept, Strategy, Rapid prototyping, User testing, Visual, Interaction design, Design system

Team

Keith Schacht, Co founder, CEO

David Vinca, Co founder

Anand Chhatpar, Back end 

Nick Bonatsakis, Front end 

Timeline

Vision and MVP Design - 1.5 months

Overview

The Explanation Company was in the 0-1 product phase and on a mission to  simplify internet for kids.

​

We had a hypothesis and a strong product idea - a browser and communication app for kids. For better reach, we narrowed our audience to 6-11 yr old kids that played Roblox. As we reach million users, we hoped to expand the audience and interests.

​

I led the design of this vision and MVP for first 1000 users.

​

Impact 

Acquired 1000 users in 2 weeks. 

60% completion rate ( ?)

Scalable design system for faster iteration

CONTEXT

Browser and communication app for 6-11 yr olds 

An all in one tool.

After conducting 5 product experiments for search engine & communication tools for kids over 6 months, we learnt that the two when coupled together had the potential to solve real pain points for kids. 

Initial users will be kids that play Roblox games.

There were 3 pain points that impacted Roblox users in the communication and content space 

Don't know when my friend comes online or is playing a Roblox game that I can join.

Calling and playing Roblox on same device is glitchy.

Searching up youtube for game hacks and sorting for real information is hard.

I need to use my mom's phone to call and play as my  friend doesn't use facetime or messenger kids.

PROBLEM SPACE

This concept design didn't focus on our initial audience.

It felt generic and segmented. 

It was designed to test with a wide range of 6-11 yr olds Roblox and non Roblox users. 

The friends + content piece + search felt disconnected.

highlight box.png
Design Lava app to augment the play experience of 6-11 yr old Roblox users.

CHALLENGE FOR PRODUCT VISION

?

How can we integrate Roblox friendships  and content so it has value to the users ?

?

What could possibly be the hook / daily habit in the app ?

USER TESTS TO DEFINE A VISION

Design. Test. iterate. Loop

2 solutions that will augment play 
Open questions.

2 solutions that will augment the play experience of our users and were under technical explorations

Smooth call experience while playing Roblox.

A notification when a friend comes online on their device.

What info about friends can add more value for users to connect better ?

What content about Roblox games will help users be better players ?

A group of ideas. Not a final solution

In this first user test. my goal was to present a bunch of different ideas on the home screen and get a quick response from users around- what do they want to know more about friends and Roblox games they play.

​

I introduced the idea of an inbox - a place where users can find message from friends and updates for interests and Roblox games they are into.

​

highlight box.png
Kids wanted more specifics about friends and games they are into. We needed to design a more personalized and well informed home.

KEY INSIGHT

What games has my friend been playing?
New secrets, codes, updates for games I am into ?
Where is my friend's avatar and a place to call and chat?
Transition from content to friend centric.

Basede  

Friends and content
Transition from content to friend centric design. Big Pivot 
Vision
MVP based on features 
MVP based on features 
Component based instead of screen based approach.
highlight box.png
To get a constructive response from kids, its important to customize the content with their interests and their real friend profiles.

Rely more on observation of their actions in prototype, expressions more than what they say.

Emerging opportunities & provocations from last user testing 

What if every user had an inbox- updates from friends and interests a user is into ?

Email.png
image.png

What if we prioritized Roblox games content ?

notifications.png

What if we made a friend's online/ offline presence more valuable to users ?

notifications.png

What if we made the call and play experience while playing Roblox better ?

© 2024 Saaniya Shaikh. All Rights Reserved.

​​

bottom of page